Zebra puzzles: Glossary of Programming Instructions

The ALTERNATIVE instruction

Creates an alternative regarding a given topic. The alternative can take place in a single grid or across two grids. When the alternative concerns a single grid, there is no need to use Booleans: false signs are sufficient. When it concerns several grids, Booleans must be used with the grid of alternatives. The alternatives translate […]

Zebra puzzles: Glossary of Programming Instructions

The SUM instruction

Performs a sum  s of the items chosen from two summable series A and B. If there are more than 2 summable series, they will be drawn randomly. The SUM instruction allows you to choose the subject heading. To use it, you therefore need at least two summable series. To facilitate resolution, Booleans are recommended. […]

Zebra puzzles: Glossary of Programming Instructions

The TOTAL instruction

Perform a sum  s of the items chosen from all summable series. At least two are required. The subject is chosen from the remaining  series. The TOTAL instruction may require waiting until the boxes are more or less filled before using the Booleans. Indeed, it may not be usable from the beginning of the puzzle, […]

Zebra puzzles: Glossary of Programming Instructions

The FORMULA instruction

Coming soon to Actilud. Article under construction. Applies a mathematical formula. The formula can be applied to all calculable values. A formula always applies to one, and only one, reference series, whether it is calculable or not. It can be used to determine a property of an element in a series. For example, you can […]